If the system software does not start when the system is turned on (such as when the hard disk has been replaced), a screen such as the one shown below is displayed on the system. In this case, you must reinstall the system software using downloaded update data.
Reinstalling the system software
- The PlayStation 2 (PS2) is a video game console developed by Sony. The PS2 has more power and speed than the PlayStation 1, though it is similarly slower and weaker than the more advanced PlayStation 3. When Sony developed the PS2, they added a feature that hadn't been in the previous console - the ability to use USB flash drives to store files.
- If you have a PS3 model that is backwards compatible, you can play your PS2 games just as you would play your PS3 games. If your PS3 is not compatible with PS2 discs, you can find many popular games on the PlayStation Store. If you have a modded PS3, you can use it to play any PS2 game, even if your model doesn't normally support it.
While the PlayStation 3 features a library of games, some gamers may still wish to play games from the past generation. Certain models of the PlayStation 3 are backwards-compatible with PlayStation 2 games. Before playing PS2 games on the PS3, gamers must first format their console to support this content.
- You will need to download the system software update data by using a computer (PC). On your PC go to the system software update page to download the update.
File is located by clicking on “Download Now” in step 2 of the “Update data download procedure” section. - Save the update data on any of the following types of storage media.
- Disc media such as CD-R, CD-RW, DVD-R, DVD-RW, DVD+RW, and BD-RE are supported.
- USB mass storage device. Storage media such as a USB flash drive are supported.
- Memory Stick Duo and other card-type storage media. If using this type of media, a commercially available card reader/writer (USB connector type) is required.
The amount of free space that is required will vary depending on the version of the update data. In general, the storage media must have at least 120 MB or more of free space. Save the update data to the following location on the storage media. Using a computer, create a folder named “PS3” on the storage media. Within the “PS3” folder, create a folder named “UPDATE”. Make sure that both folder names are all UPPER CASE. Save the update data in the “UPDATE” folder.
Be sure to save the update data as noted below. If the data is not saved in the correct way or the folders are not created exactly as shown, the PS3 will not recognize the update data.
Location: Save in the “PS3” folder > “UPDATE” folder
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- Turn on the PS3 and then insert the storage media. Follow the on-screen instructions to reinstall the system software.
NOTE
- Do not turn off the system or remove the storage media during the installation. If the installation is cancelled before completion, the system software may become damaged, and the system may require service.
- During the installation, the power button on the system front and the PS button on the wireless controller are not active.
Tags: Install PS3 System Software, PS3 System Software Update, Reinstall PS3 System Software
If you are looking for the list of PS2 games compatible with non backward-compatible PS3's, see the PS2 Classics Emulator Compatibility List.
- 2Boards
PS2 emulation on PS3, occurs in 3 different ways:
- In consoles with EE + GS + RAMBUS, emulation has the highest compatibility of all, running PS2 games at the hardware level. In these consoles, the emulation runs directly on the dedicated hardware, reducing the CPU and GPU consumption of the PS3 hardware.
- In GS-only (No EE and RAMBUS) consoles, PS2 emulation is shared between the PS3 hardware, since the EE processor is omitted, delivering the entire processing load to the Cell. In these consoles, the GS is rendered via Software, which has a little reduced compatibility, which can lead to graphic artifacts in some games.
- In consoles without EE and GS, the emulation of PS2 occurs through the 'PS2 Classics' package, where the emulation occurs entirely via software, sharing the processing of EE emulation with the PPE cores and the 7 SPE cores. Software emulation has less compatibility between the 3 modes, as it depends on emulating all the components of a real PS2 in a fully virtualized environment.
Supported via Hardware (EE + GS or GS only) consoles allow the execution of PS2 games via physical media (CD / DVD ROM), including PS2 Classics (hardware) emulation. Consoles with no hardware compatibility can not play PS2 games from physical media.
Early PS3 FAT CECHAxx/COK-001 and CECHBxx/COK-001 : Full compatibility with GS+EE and Rambus memory. Later CECHCxx/COK-002 and CECHExx/COK-002W had instead of EE+GS a single GS and lacked the Rambus memory.
PS2 - GH-010 - labels
PS3 - COK-001 - labels
Chipnumers @ SKU's[edit]
PS3 Model | Mobo Model | Mobo serial | PS2 (EE/)GS | PS2 Rambus | PS2 bridge | Notes |
---|---|---|---|---|---|---|
CECHAxx | COK-001 | 1-871-868-12 1-871-868-22 1-871-868-32 | CXD2953AGB | K4R271669F or K4R271669H | CXD9208GP2 | |
CECHBxx | COK-001 | 1-871-868-12 1-871-868-22 1-871-868-32 | CXD2953AGB | K4R271669F or K4R271669H | CXD9208GP2 | |
CECHCxx | COK-002 | 1-873-513-21 1-873-513-31 | CXD2972GB | none | none | |
CECHDxx | SKU never released | |||||
CECHExx | COK-002W | CXD2972GB | none | none | ||
CECHFxx | SKU never released | |||||
CECHGxx | SEM-001 | 1-875-384-21 1-875-384-31 | No PS2 Compatibility hardware | |||
CECHHxx | DIA-001 | 1-875-368-11 1-875-368-31 | No PS2 Compatibility hardware | |||
CECHIxx | SKU never released | |||||
CECHJxx | DIA-002 | 1-876-912-32 | No PS2 Compatibility hardware | |||
CECHKxx | DIA-002 | 1-876-912-32 | No PS2 Compatibility hardware | |||
CECHLxx | VER-001 | 1-878-196-31 1-878-196-41 | No PS2 Compatibility hardware | |||
CECHMxx | VER-001 | 1-878-196-31 1-878-196-41 | No PS2 Compatibility hardware | |||
CECHNxx | SKU never released | |||||
CECHOxx | SKU never released | |||||
CECHPxx | VER-001 | 1-878-196-31 1-878-196-41 | No PS2 Compatibility hardware | |||
CECHQxx | VER-001 | 1-878-196-31 1-878-196-41 | No PS2 Compatibility hardware | |||
CECH-20xx | DYN-001 | 1-880-055-31 | No PS2 Compatibility hardware | |||
CECH-21xx | SUR-001 | 1-881-945-11 | No PS2 Compatibility hardware | |||
CECH-25xx | JTP-001 | 1-882-481-21 1-882-481-31 | No PS2 Compatibility hardware | |||
CECH-25xx | JSD-001 | 1-882-770-11 | No PS2 Compatibility hardware | |||
CECH-30xx | KTE-001 | 1-884-749-11 | No PS2 Compatibility hardware | |||
CECH-40xx | MSX-001 | 1-886-928-11 | No PS2 Compatibility hardware | |||
CECH-40xx | MPX-001 | 1-887-233-11 | No PS2 Compatibility hardware |
Software[edit]
See: PS2 Emulation
All consoles have hardware information. In GameOS you can call Lv2 Syscall 393 (0x189) sys_sm_get_model
to get your consoles information. In Lv1/Hypervisor its in the repository nodes sc 0x5B lv1_get_repository_node
with Parameters 'sys','hw','config' usually noded as 'sys.hw.config#0' or something. These information are mostly
technical related and not just apply to the software emulator, but the PS3 system as a whole.
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Result examples:
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In binary formation:
XMB checks this flag and if 0, it will give following message: 'This model of the PS3™ system is not compatible with PlayStation®2 format software.'
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